Wind waker hd hookshot1/30/2024 Finally fly towards the last whirlpool to reach the west side of this big room (the Wizzrobes should not be a problem) and open the door. Fly once again in the whirlpool, then towards the gate, then the next whirlpool, fly through the opening in the next gate, go to the next whirlpool and the right gate. Then fly south to the chest containing the Map, then fly, or walk and use the vines, back to the entrance. Walk on the iron gate, jump right and get rid of the Wizzrobes using some arrows. Walk on the switch, then fly towards the lowered gate to the right. Here, fly with the Deku Leaf towards the whirlpool, then head towards the eastern corner. Use the spring to reach the upper level, find a Joy Pendant in the chest north, then open the south-east door. Then, clear out the other Wallmaster and activate the pinwheel again to lower the gate. Jump down, get rid of the Wallmaster and switch on the pinwheel to lift up the gate. You will see Makar locked up north of the room. At this moment, the doors will unlock, but he will get caught right under your nose! Open the door to your right. Once more, take control of him, make him fly on the platform to the right, plant a seed, and so on until the third seed. Take control of Makar, make him go ahead and plant two seeds in the heap of soil, then open the door with him. Get rid of the Armos, then swing your Deku Leaf to switch on the leafy pinwheel and rotate the iron gate. Then, get on the spring up there, put on your Iron Boots, take them off and quickly take out your Deku Leaf to hover to Makar. Go back to the spring, get on it, look at the entrance, put on the Iron Boots, take them off and jump towards the entrance. Take back control, open the chest down there to get 100 rupees and drop a bomb north to clear the way to the warp pot. As Makar, plant a seed to make a tree grow, do the same with another heap of soil, then fly north and jump on the switch. Play the Command Melody to take control of him, then make him go down and towards a heap of soil. To begin with, carry Makar and open the door. The door will then open and you can enter the temple. Warp to Windfall island and sail north back to where you learned the Wind God's Aria.Get inside the cave, stand in front of the stele and play the Wind God's Aria along with Makar. The cutscene will end with he and you in your boat. He will ask you to take him to the Wind temple. Conduct the Wind God's Aria and he will play it and tell you he has awakened as the sage of Winds. Another way is to point the wind in the direction where you're going to use your deku leaf to glide in where the musical notes are coming out. Then swing into the waterfall and let go to find yourself in a cavern. Press to stop, then holding press to lower yourself to the level of the middle of the waterfall. Return to your boat and warp to The Forest Haven.įollow the path toward the entrance to the Deku Tree's lair, beating the Boko Babas along the way, until you come to the first bar where you need to use your Grappling hook. It's the cello that Makar played after you saved him from the Forbidden Woods. Recognize it? It's the second part of the melody from the Title Screen.įado will tell you to seek out the person who now plays his instrument. You will conduct the Wind God's Aria and he will play on his violin. The spirit of a Kokiri will appear and introduce himself as Fado, the Sage of Winds. Inside a large stone, like the one in the Earth Temple will display a song you can conduct with the Wind Waker. Use the iron boots to walk through the wind to its source, a cracked rock with the Wind Temple symbol and a mouth blowing the air. Warp to Windfall island, and sail north to a small island with an air jet on the beach. The Iron Boots make you heavy, and while wearing them, you can't be blown aound by strong winds or air jets. If your time runs out, you will be launched outside and the island will freeze over again. You will have five minutes to get onto the island, go inside the cave (in the mouth of the large ice sculpture of a snake) get to the chest, obtain the iron boots, and leave. From your boat, hit the island with the fire arrows you got from the Fairy Queen. In the sector west of The Forest Haven (where the Great Deku Tree lives) there is an island you can't climb onto because it is covered in ice. There is a long series of tasks to be done before you can even get in to the Wind Temple.
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